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ADDIE Development:
Prototyping


Learning Objective: The learner will be able to state why a prototype should be developed.

While all the previous steps and phases should contribute to the effectiveness of the instruction, it is wise to test a prototype before full development. It is best to find potential problems at this stage and adjust, than it is to wait until all the development is done, or worse, until we are getting poor results.

With part of the content for the course or training develop a prototype present it to potential learners and get their reactions. Make any necessary changes and then again test with a prototype. Only after you are satisfied that the instruction will meet its goals should you proceed with then next ADDIE step.





Prototyping is a huge field as you discover with a simple web search. Here are some suggested book and articles that might be of interest to you as you address your prototyping needs.

Snyder, Carol -- Paper Prototyping: fast & Simple Techniquess for Designing and Refining the User Interface. April 2003 (paperback)

Kinzie, M. B., Cohn, W. F., Julian, M. F., & Knaus, W. A. (2002). A User-Centered Model for Web Site Design: Needs Assessment, User Interface Design, and Rapid Prototyping. Journal of the American Medical Informatics Association, 9(4), 320-330.



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